Videogame Movies: Failure & Future

VIDEOGAME MOVIES: FAILURE & FUTURE


More than 1'200'000'000 people have played some form of video games, and this figure has had a recent spike with the introduction of 'next generation' games. However, we fail to see the cinematic expansions of these films succeed at the box office.


List of release or upcoming video game film releases
TitleRelease dateBox OfficeRotten TomatoesMetacriticOriginal game publisher
Overall
Super Mario Bros.May 28, 1993$20,915,46516%[3]N/ANintendo
Double DragonNovember 4, 1994$2,341,3090%[4]N/ATechnōs Japan
Street FighterDecember 23, 1994$99,423,52112%[5]N/ACapcom
Mortal KombatAugust 18, 1995$122,195,92033%[6]58/100[7]Midway Games
Mortal Kombat: AnnihilationNovember 21, 1997$51,376,8616%[8]11/100[9]Midway Games
Wing CommanderMarch 12, 1999$11,578,05910%[10]21/100[11]Origin Systems
Lara Croft: Tomb RaiderJune 15, 2001$274,703,34019%[12]33/100[13]Eidos
Final Fantasy: The Spirits WithinJuly 11, 2001$85,131,83044%[14]49/100[15]Square
Resident EvilMarch 15, 2002$102,441,07833%[16]33/100[17]Capcom
Lara Croft Tomb Raider: The Cradle of LifeJuly 25, 2003$156,505,38824%[18]43/100[19]Eidos
House of the DeadOctober 10, 2003$13,818,1814%[20]15/100[21]Sega
Resident Evil: ApocalypseSeptember 10, 2004$129,394,83521%[22]35/100[23]Capcom
Alone in the DarkJanuary 28, 2005$10,442,8081%[24]9/100[25]Infogrames
DoomOctober 21, 2005$55,987,32119%[26]34/100[27]id Software
BloodRayneJanuary 6, 2006$3,650,2754%[28]18/100[29]Majesco
Silent HillApril 21, 2006$97,607,45329%[30]30/100[31]Konami
DOA: Dead or AliveSeptember 7, 2006$7,516,53234%[32]38/100[33]Tecmo
PostalJuly 21, 2007$146,7417%[34]22/100[35]Ripcord Games
Resident Evil: ExtinctionSeptember 21, 2007$147,717,83322%[36]41/100[37]Capcom
HitmanNovember 21, 2007$99,965,79214%[38]35/100[39]Eidos
In the Name of the King: A Dungeon Siege TaleJanuary 11, 2008$13,097,9154%[40]15/100[41]Microsoft Game Studios
Far CryOctober 2, 2008N/AN/AN/AUbisoft
Max PayneOctober 17, 2008$85,416,90516%[42]31/100[43]Remedy Entertainment/Rockstar Games
Street Fighter: The Legend of Chun-LiFebruary 25, 2009$12,764,20118%[44]17/100[45]Capcom
Prince of Persia: The Sands of TimeMay 28, 2010$335,154,64336%[46]50/100[47]Ubisoft
Resident Evil: AfterlifeSeptember 10, 2010$296,221,66323%[48]37/100[49]Capcom
Resident Evil: RetributionSeptember 14, 2012$240,159,25530%[50]39/100[51]Capcom
Silent Hill: Revelation 3DOctober 26, 2012$52,302,7966%[52]15/100[53]Konami
Need for SpeedMarch 14, 2014$186,062,00023%[54]39/100[55]Electronic Arts
Heavenly Sword[56]June 2014[56]TBCTBCTBCNinja Theory
Resident Evil: Rising[57][58]September 12, 2014TBCTBCTBCCapcom
Agent 47[59]2015TBCTBCTBCSquare Enix
Assassin's Creed[60]August 7, 2015[61]TBCTBCTBCUbisoft
Ratchet and Clank[62]2015TBCTBCTBCInsomniac Games
Warcraft[63]March 11, 2016[64]TBCTBCTBCBlizzard Entertainment
Angry Birds[65]July 1, 2016TBCTBCTBCRovio Entertainment
Metal Gear Solid2016[66]TBCTBCTBCKonami
Temple RunTBCTBCTBCTBCImangi Studios
Sly Cooper [67]Q1 2016TBCTBCTBCSucker Punch Productions
Mass Effect2018-2019[66]TBCTBCTBCBioware
Untitled Tomb Raider reboot[68]TBCTBCTBCTBCSquare Enix
Just Cause: Scorpion Rising[69][70]TBCTBCTBCTBCSquare Enix
Deus Ex: Human Revolution[71]TBCTBCTBCTBCSquare Enix
Splinter Cell[72]TBCTBCTBCTBCUbisoft
Mortal Kombat reboot[73]TBCTBCTBCTBCNetherRealm Studios
The Last of Us[74][75]TBCTBCTBCTBCNaughty Dog
Gran Turismo[76]TBCTBCTBCTBCPolyphony Digital
Uncharted[77]TBCTBCTBCTBCNaughty Dog
Shadow of the Colossus[78]TBCTBCTBCTBCSCE Japan Studio (Team Ico)
Source: Wikipedia


The average score for all video game movies on Rotten Tomatoe's database is an abysmal 18%. The relation with most of these movies is the director, Uwe Boll, purchases the film licenses from the game companies, and instantly thinks his films will be big hits due the the existing audience.

Case Study: Resident Evil
-'[Resident Evil: 2] Narratively closer the the video game' Stephen Harper, Jump Cut article
-'they help to generate commercial synergy with the video games on which they are based.' Stephen Harper, Jump Cut article.
-Remains the most successful, at the box office, example of a video game movie and series.


Resident Evil: the first four

Quotes
'Just because past video game movies have been bad doesn't mean they can never be good.' Colin McIsaac, Gamnesia
'Thus far, video game movies have been nothing but critical flops.' Colin McIsaac, Gamnesia
'In essence, game companies wouldn't dare risk their most popular brands becoming a bad joke to the film industry.' Colin McIsaac, Gamnesia


However,  I disagree with this last statement, not only are more video games in the process of being made, but we see these games belonging to hugely popular franchises or big companies. It seems lately, video game companies are prepared to take more or a risk for the possibility of a high payoff and success. For example, we see the Assassins Creed franchise getting an cinematic expansion, that franchise has 10 video games and its annual releases see constant success. The latest Assassins Creed video game release sold 73 million copies, this figure continues to grow yet Ubisoft are willing to risk the franchises credibility on a video game movie.



The Assassin's Creed Franchise

Is the risk worth it?


How much does the actual Videogame aid to the success or failure of the film?
-established fanbase
-existing storyline, opportunity to expand on a character or plot line that exists int he video game. - If the films differentiate from the story too much, it usually sees failure, for example 'Doom' - Jay the IT guy, SSSFC, 2014
-videogame ratings and general popularity (Angry Birds)
-lack of interactivity, therefore less emersion
-lack of things like star power in these films (Micheal Fassbender as Desmond Miles)
-maybe the film will look too different to the video game and split from its origins (Resident Evil)
-level of finance that these video games have.


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