How important are film franchises
for audiences and Producers?
Since 1999,
Hollywood has been inundated with film franchises, both successes and failures.
Film franchises aren’t necessarily new, but their dominance in Hollywood is.
1999 saw the revamp of Star Wars with The Phantom Menace, and the beginning of
two hugely successful franchises in The X-Men and The Matrix.
A film’s
main aim is to make money, through any medium. Franchises make this possible
through merchandising and promotions. I myself have been pulled into a
franchise and bought nearly every piece of merchandise imaginable, whether it
be a Star Wars t-shirt, or a life-size Yoda doll. However, I have never bought
any merchandise, except the DVD, for a film that isn’t a franchise. This is why
franchises are important to producers; they create synergy. Franchises play a
huge part in the horizontal integration business model used in Hollywood. The
ability to make money from several different streams from a set of films is now
easier than ever, as audiences are more inclined to prefer films that are part
of a franchise.
A reason
for this, and a reason why producers prefer franchises too, is because ‘stars’
have died out drastically. It is now very rare for a star to sell as film.
Audiences prefer to have expectations of a film that can be met constantly.
Unlike stars, franchises never go away. For example, Ridley Scott’s Alien was released in 1979, and 32 years
later in 2011, the same director brought the Alien universe back into the forefront for a new generation in Prometheus. Franchises bring to the
audience a fulfilment of their expectations, as well as several new cinematic
experiences. Whether it be the multi-genre Alien, or the ground-breaking 3D in
Avatar, franchises are generally the first films to give the audience this new
cinematic experience they crave.
In my
opinion, producers are more than aware of this, and so franchises are so
important to them not only to make money from a movie, but to gather a loyal
fanbase that will continue being loyal to the franchise long after its release,
up until – and including – when a new set of films is released, such as the
case with Alien and Star Wars.
The Alien
franchise is a perfect example of how a franchise works. Alien was released in
1979, and its simple story and iconic alien character made it hugely popular
and successful. The film reinvigorated the previously mocked Sci-Fi genre, and
combined it with the ever-popular Horror genre. Its use of a female protagonist
was a risk that paid off, so it was no surprise that when the sequel, Aliens,
was released in 1986, fans were eager to see it.
Aliens,
directed by James Cameron, satisfied audience expectations gained from the
first film and was better than the seemingly perfect Alien. The same characters
were brought back, ensuring fans could still follow their favourite characters,
whilst new ones were also introduced. The film was still horror/sci-fi, but
with more action scenes than ever, it brought a whole new set of fans; action
genre fans. Both Alien and Aliens brought new cinematic experiences that
pleased fans and left them wanting more.
It was
inevitable that Aliens wouldn’t be the last we saw of the iconic alien, but
sadly for the franchise, the audience saw more than they wanted. There is
always a lot of pressure on sequels within a franchise to do well, and this
didn’t seem to be an issue with Alien. Aliens was a huge success, so when Alien
3 was released in 1992, it was a surprise to many, particularly the loyal fans
the franchise had garnered since 1979, that the film was a huge disappointment.
Alien 3 offered nothing new to the audience and didn’t satisfy their
expectations. The iconic, eyeless alien, made famous by its unpredictable
nature, was shown far too often in the film, and POV shots showing what the
alien could see didn’t work well. The story was new in a way but after seeing
Ripley and co fight an army of aliens in Aliens, coming up against just one
alien in Alien 3 seemed pointless and boring to the fans. Not only this, the audience
were left displeased when popular characters such as Newt and Hicks were killed
off, seemingly without proper reason.
The
pressures on a franchise to do well made me think ‘why do producers keep making
franchises?’, but then it became obvious to me. Even after Alien 4 was a worse
failure than Alien 3, the franchise still had fans. Video games of two iconic
franchises, Alien vs. Predator, were released and were hugely popular. They
kept the franchise in the forefront, particularly for a new generation of fans.
Their huge love for the first two films meant they could forgive the two bad
ones. When Prometheus was released in 2011, fans old and new watched in
approval as questions left unanswered in Alien, such as “Who is the space
jockey?”, were answered, and the film was a huge success.
Franchises
are risks to producers, but when they work out, the inevitable profit is huge.
I know that, even though the modern Star Wars prequel wasn’t great, I still
bought the merchandise and I will probably see the new films when they are
released. Producers love tapping into a loyal fanbase and creating a
long-standing franchise that combines popular films and the potential for synergy.
In my opinion, franchises are now the most important aspect for audiences, and I
feel that, because making money is key to producers and studios, franchises are
the most important aspects to producers, too.
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